Fecund Greenshell 


Creature — Elemental Turtle4/6
Testo oracle (EN)
Creature — Elemental Turtle
Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Dettagli della stampa
- Set
- BLB · 362
- Rarità
- Rara
- Lingua
- EN
- Artista
- Kisung Koh
- Uscita
- 2024-08-02
- Prezzi
- 1,40 € · 1,14 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 1,43 € | 0,55 € |
| 28 ottobre 2026 | 1,40 € | 0,55 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,43 € media 30 gg 1,38 € | minimo – trend 2,26 € media 30 gg 2,14 € |
| CardTrader (EN) | NM da 0,55 € con Zero da 1,17 € | NM da 2,71 € con Zero da 2,71 € |
| CardTrader (tutte le lingue) | NM da 0,55 € | NM da 2,12 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
-
If the top card of your library is a land card, you may choose to put it into your hand rather than onto the battlefield tapped.
-
Fecund Greenshell’s last ability checks the power and toughness of a creature only at the moment it enters. If it enters with counters, those counters are included. Static abilities that modify the power and toughness of creatures you control (such as Fecund Greenshell’s own second ability) are also included. If that creature’s toughness is greater than its power when it enters, the ability will still trigger and resolve normally regardless of what happens to that creature after that.
-
Damage remains marked on creatures until the turn ends. If Fecund Greenshell’s second ability stops applying (because Fecund Greenshell leaves the battlefield or loses its abilities or because you no longer control ten or more lands), then any creatures that needed the toughness bonus to stay alive will die.