Verseuchtes Siegel 


Tainted Sigil
Artefakt
Stampata (DE)
Artefakt
, opfere das Verseuchte Siegel: Du erhältst so viele Lebenspunkte dazu, wie alle Spieler in diesem Zug Lebenspunkte verloren haben. (Schaden verursacht den Verlust von Lebenspunkten.)
Testo oracle (EN)
Artifact
, Sacrifice this artifact: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
Dettagli della stampa
- Set
- ARB · 83
- Rarità
- Non comune
- Lingua
- DE
- Artista
- Chippy
- Uscita
- 2009-04-30
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 0,97 € |
| 31 ottobre 2026 | 0,94 € |
| 30 ottobre 2026 | 0,96 € |
| 29 ottobre 2026 | 0,93 € |
| 28 ottobre 2026 | 0,96 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,97 € media 30 gg 0,85 € | minimo – trend 4,23 € media 30 gg 3,75 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,19 € | NM da 2,29 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
If you lose enough life to lower your life total to 0 or less, you’ll lose the game as a state-based actions before you activate Tainted Sigil’s ability.
-
When Tainted Sigil’s ability resolves, it checks how much life each player lost over the course of the turn, then it totals that number and you gain that much life in one shot. It doesn’t matter how a player lost life or what caused it. It also doesn’t matter if Tainted Sigil wasn’t on the battlefield when some or all of the life was lost.
-
Tainted Sigil’s ability counts the life lost by all players, including you.
-
Tainted Sigil’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, say one player lost 4 life during the turn and no one else lost any, but that same player also gained 6 life that turn. That player has a higher life total than they started the turn with — but Tainted Sigil’s ability counts only the life loss, so you’ll gain 4 life.