Secret Door

Secret Door

Artifact Creature — Wall0/4

Testo oracle (EN)

Artifact Creature — Wall

Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Dettagli della stampa

Set
AFR · 71
Rarità
Comune
Lingua
EN
Artista
Francisco Miyara
Uscita
2021-07-23
Prezzi
0,07 € · 0,18 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
28 ottobre 20260,07 €0,11 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,02 € trend 0,07 € media 30 gg 0,10 €minimo – trend 0,24 € media 30 gg 0,22 €
CardTrader (EN)NM da 0,11 € con Zero da 0,14 €NM da 0,11 € con Zero da 0,30 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,11 €

Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026

Legalità

  • standard Non legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Legale

Ruling

  • A player may only have one dungeon in the command zone at a time.

  • Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  • Moving into a dungeon room will cause its room ability to trigger.

  • Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  • Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  • The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  • You can only move forward (well, downward) in a dungeon, never backwards or sideways.

  • Dungeons are removed from the game as a state-based action.

  • If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

Stampe

11 stampe

SetN.RaritàLinguaEURUSDCMCT
AFR(Stampa mostrata)71ComuneEN0,07 €0,18 USD0,02 €0,11 €
AFR71ComuneZHT––0,02 €–
AFR71ComuneKO––0,02 €–
AFR71ComuneES––0,02 €0,19 €
AFR71ComuneDE––0,02 €0,19 €
AFR71ComuneZHS––0,02 €–
AFR71ComuneJA––0,02 €0,64 €
AFR71ComunePT––0,02 €–
AFR71ComuneIT––0,02 €0,11 €
AFR71ComuneFR––0,02 €0,17 €
AFR71ComuneRU––0,02 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

Privacy Proponi un'idea

Scorciatoie da tastiera

/
Vai alla barra di ricerca
j↓
Carta successiva
k↑
Carta precedente
Invio
Apri la carta selezionata
v
Cambia vista (divisa, griglia, testo)
←→
Pagina precedente / successiva
Esc
Esci dalla barra; dalla carta, torna ai risultati
?
Mostra questo elenco