아베르누스의 대공, 자리엘 


Zariel, Archduke of Avernus
전설적 플레인즈워커 — 자리엘
Stampata (KO)
전설적 플레인즈워커 — 자리엘
+1: 당신이 조종하는 생물들은 턴종료까지 +1/+0을 받고 신속을 얻는다. 0: "이 생물이 죽을 때, 원하는 목표를 정한다. 이 생물은 그 목표에게 피해 1점을 입힌다."를 가진 1/1 적색 악령 생물 토큰 한 개를 만든다. −6: 당신은 "당신의 턴 첫 전투단계 종료에, 당신이 조종하는 생물을 목표로 정한다. 그 생물을 언탭한다. 이 전투단계가 끝난 후, 추가로 전투단계가 하나 생긴다."를 가진 휘장을 얻는다.
Testo oracle (EN)
Legendary Planeswalker — Zariel
+1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." −6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
Dettagli della stampa
- Set
- AFR · 285
- Rarità
- Mitica
- Lingua
- KO
- Artista
- Scott M. Fischer
- Uscita
- 2021-07-23
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 29 ottobre 2026 | 4,38 € |
| 28 ottobre 2026 | 4,25 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 2,99 € trend 4,38 € media 30 gg 4,50 € | minimo 4,98 € trend 7,53 € media 30 gg 6,90 € |
| CardTrader (KO) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 3,89 € | NM da 5,09 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
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If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)
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If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.
-
There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.
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The ability of the emblem can target any creature you control, not just one that's tapped.