職業:術士 

Sorcerer Class
結界 ~職業
Stampata (ZHT)
結界 ~職業
(獲得下一等級便能新增相應異能;只能於巫術時機如此作。)
當職業:術士進戰場時,抽兩張牌,然後棄兩張牌。
:等級2
//Level_2//
由你操控的生物具有「
:加
或
。此魔法力只能用來施放瞬間或巫術咒語,或是獲得職業等級。」
:等級3
//Level_3//
每當你施放瞬間或巫術咒語時,該咒語向每位對手各造成傷害,其數量等同於你本回合中施放過的瞬間和巫術咒語數量。
Testo oracle (EN)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have "
: Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Dettagli della stampa
- Set
- AFR · 233
- Rarità
- Rara
- Lingua
- ZHT
- Artista
- Alexander Mokhov
- Uscita
- 2021-07-23
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 2,86 € |
| 31 ottobre 2026 | 2,79 € |
| 29 ottobre 2026 | 2,69 € |
| 28 ottobre 2026 | 2,68 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 2,86 € media 30 gg 2,59 € | minimo 1,40 € trend 2,96 € media 30 gg 3,38 € |
| CardTrader (ZHT) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 2,05 € | NM da 3,08 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If the spell that causes the last ability to trigger is countered or is otherwise no longer on the stack as the ability resolves, it will still deal damage. Last known information will be used to do determine the effects of that damage. For example, if the spell has lifelink, you will still gain life when it deals damage, even if the spell was countered.
-
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
-
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
-
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
-
The last ability counts the number of spells that were cast before it resolved, not the number of spells that were cast before it was placed on the stack. For example, if you cast a sorcery and then respond to Sorcerer Class's triggered ability by casting an instant, both triggered abilities will deal 2 damage when they resolve.
-
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
-
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
-
Gaining a level won't remove abilities that a Class had at a previous level.
-
Copying a spell won't cause Sorcerer Class's level 3 ability to trigger and won't be counted toward the number of spells you've cast during the turn. However, if an effect copies a card and you cast the copy, that will count for both of those things.
-
Gaining a level is a normal activated ability. It uses the stack and can be responded to.