Klasse der Schurken 

Rogue Class
Verzauberung — Klasse
Stampata (DE)
Verzauberung — Klasse
(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Immer wenn eine Kreatur, die du kontrollierst, einem Spieler Kampfschaden zufügt, schicke die oberste Karte der Bibliothek jenes Spielers verdeckt ins Exil. Du kannst sie anschauen, solange sie im Exil bleibt.
: Stufe 2
//Level_2//
Kreaturen, die du kontrollierst, haben Bedrohlichkeit.
: Stufe 3
//Level_3//
Du kannst von der Klasse der Schurken ins Exil geschickte Karten spielen, und um sie zu wirken, kannst du Mana ausgeben, als wäre es Mana einer beliebigen Farbe.
Testo oracle (EN)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Dettagli della stampa
- Set
- AFR · 230
- Rarità
- Rara
- Lingua
- DE
- Artista
- Véronique Meignaud
- Uscita
- 2021-07-23
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 2 novembre 2026 | 1,49 € | 10.000,64 € |
| 1 novembre 2026 | 1,42 € | 10.000,64 € |
| 31 ottobre 2026 | 1,39 € | 10.000,64 € |
| 30 ottobre 2026 | 1,40 € | 10.000,64 € |
| 29 ottobre 2026 | 1,29 € | 10.000,64 € |
| 28 ottobre 2026 | 1,32 € | 10.000,64 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,30 € trend 1,49 € media 30 gg 1,49 € | minimo 0,99 € trend 2,02 € media 30 gg 1,99 € |
| CardTrader (DE) | NM da 10.000,64 € | NM da – |
| CardTrader (tutte le lingue) | NM da 1,15 € | NM da 1,59 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
-
If you have more than one Rogue Class on the battlefield, they each track exiled cards individually.
-
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
-
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
-
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
-
Gaining a level won't remove abilities that a Class had at a previous level.
-
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
-
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.