Sword of Hours

Sword of Hours

Artifact — Equipment

Testo oracle (EN)

Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Dettagli della stampa

Set
AFC · 61
Rarità
Non comune
Lingua
EN
Artista
Brian Valeza
Uscita
2021-07-23
Prezzi
4,52 € · 5,03 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
29 ottobre 20264,46 €4,54 €
28 ottobre 20264,52 €4,54 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 2,60 € trend 4,46 € media 30 gg 4,42 €minimo – trend 3,00 € media 30 gg 3,00 €
CardTrader (EN)NM da 4,54 € con Zero da 5,09 €NM da –
CardTrader (tutte le lingue)NM da 3,80 € NM da –

Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Non legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Legale

Ruling

  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

  • Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.

  • An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

  • The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.

  • To double the number of +1/+1 counters on a permanent, count the number of +1/+1 counters that are currently on that permanent and put that many more on it. Any replacement effects that change this number will apply accordingly.

  • If the equipped creature takes lethal damage at the same time that it deals combat damage, it will die before the counters on it can be doubled. However, you will still roll a d12, which may cause abilities of other permanents to trigger.

  • While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.

  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.

  • Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.

  • An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.

  • Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

Stampe

10 stampe

SetN.RaritàLinguaEURUSDCMCT
AFC(Stampa mostrata)61Non comuneEN4,52 €5,03 USD2,60 €4,54 €
AFC61Non comuneDE––2,60 €4,91 €
AFC61Non comuneES––2,60 €–
AFC61Non comuneFR––2,60 €5,05 €
AFC61Non comuneZHS––2,60 €–
AFC61Non comuneIT––2,60 €3,80 €
AFC61Non comuneRU––2,60 €5,11 €
AFC61Non comuneJA––2,60 €6,89 €
AFC61Non comunePT––2,60 €–
AFC61Non comuneZHT––2,60 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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