Arcane Endeavor 


Sorcery
Testo oracle (EN)
Sorcery
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Dettagli della stampa
- Set
- AFC · 283
- Rarità
- Rara
- Lingua
- EN
- Artista
- Justyna Dura
- Uscita
- 2021-07-23
- Prezzi
- 0,46 € · 0,48 USD
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,20 € trend 0,46 € media 30 gg 0,51 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (EN) | NM da 0,60 € con Zero da 0,60 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,59 € | NM da – |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
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While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
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Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
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Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
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Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
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An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
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The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
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Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
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An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
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Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
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Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.