ラースの灼熱洞 



Furnace of Rath
エンチャント
Stampata (JA)
エンチャント
いずれかの発生源がクリーチャーかプレイヤーにダメージを与える場合、代わりにそれはそのクリーチャーかプレイヤーにその点数の2倍のダメージを与える。
Testo oracle (EN)
Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Dettagli della stampa
- Set
- 9ED · 188
- Rarità
- Rara
- Lingua
- JA
- Artista
- John Matson
- Uscita
- 2005-07-29
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 30 ottobre 2026 | 2,36 € |
| 29 ottobre 2026 | 2,71 € |
| 28 ottobre 2026 | 2,61 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,75 € trend 2,36 € media 30 gg 2,57 € | minimo 7,00 € trend 19,50 € media 30 gg 14,89 € |
| CardTrader (JA) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 4,51 € | NM da 20,27 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
If you have two of these on the battlefield, the damage is multiplied by 4.
-
The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.
-
If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.
-
The trample rules cause damage to be divided before it is doubled.
-
If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.