Clérigo do Laço de Vida

Clérigo do Laço de Vida

Cleric of Life's Bond

Criatura — Vampiro Clérigo2/2

Printed (PT)

Criatura — Vampiro Clérigo

Toda vez que outro Clérigo entra no campo de batalha sob seu controle, você ganha 1 ponto de vida. Toda vez que você ganhar pontos de vida pela primeira vez em cada turno, coloque um marcador +1/+1 em Clérigo do Laço de Vida.

Oracle text (EN)

Creature — Vampire Cleric

Whenever another Cleric you control enters, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.

Printing details

Set
ZNR · 222
Rarity
Uncommon
Language
PT
Artist
Andrey Kuzinskiy
Released
2020-09-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 28, 2026€0.15

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.15 30-day avg €0.14low – trend €0.29 30-day avg €0.25
CardTrader (PT)No offers
CardTrader (any language)NM from €0.11 NM from €0.17

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

  • An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

  • An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

Printings

11 printings

SetNo.RarityLanguageEURUSDCMCT
ZNR(Shown printing)222UncommonPT––€0.15–
ZNR222UncommonZHS––€0.15€1.46
ZNR222UncommonJA––€0.15€0.14
ZNR222UncommonES––€0.15€0.29
ZNR222UncommonEN€0.15$0.19€0.15€0.11
ZNR222UncommonFR––€0.15€0.29
ZNR222UncommonKO––€0.15–
ZNR222UncommonIT––€0.15€0.11
ZNR222UncommonZHT––€0.15–
ZNR222UncommonDE––€0.15€0.21
ZNR222UncommonRU––€0.15€0.19

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