Song-Mad Treachery // Song-Mad Ruins 


Sorcery // Land
Oracle text (EN)
Song-Mad Treachery
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Oracle text (EN)
Song-Mad Ruins
Land
This land enters tapped.
: Add
.
Printing details
- Set
- ZNR · 165
- Rarity
- Uncommon
- Language
- EN
- Artist
- Zoltan Boros
- Released
- 2020-09-25
- Prices
- €0.15 · $0.20
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.15 | €0.14 |
| November 1, 2026 | €0.13 | €0.14 |
| October 30, 2026 | €0.15 | €0.14 |
| October 28, 2026 | €0.16 | €0.15 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.15 30-day avg €0.16 | low – trend €0.30 30-day avg €0.30 |
| CardTrader (EN) | NM from €0.14 with Zero from €0.14 | NM from €0.22 with Zero from €0.22 |
| CardTrader (any language) | NM from €0.11 | NM from €0.22 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Song-Mad Treachery can target any creature, even one that's untapped or one you already control.
-
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
-
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
-
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
-
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
-
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
-
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
-
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
-
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
-
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
-
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.