髑髏砕きの一撃 // 鎚の山道、髑髏砕き

髑髏砕きの一撃 // 鎚の山道、髑髏砕き

Shatterskull Smashing // Shatterskull, the Hammer Pass

ソーサリー // 土地

Printed (JA)

髑髏砕きの一撃

ソーサリー

クリーチャーやプレインズウォーカー合わせて最大2体を対象とする。髑髏砕きの一撃はそれらにX点のダメージをあなたの望むように割り振って与える。Xが6以上であったなら、代わりに、髑髏砕きの一撃はそれらにXの2倍の点数のダメージをあなたの望むように割り振って与える。 土地 {T}:{R}を加える。

Oracle text (EN)

Shatterskull Smashing

Sorcery

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Printed (JA)

鎚の山道、髑髏砕き

土地

鎚の山道、髑髏砕きが戦場に出るに際し、あなたは3点のライフを支払ってもよい。そうしないなら、これはタップ状態で戦場に出る。 {T}:{R}を加える。 ソーサリー {X}{R}{R}

Oracle text (EN)

Shatterskull, the Hammer Pass

Land

As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {R}.

Printing details

Set
ZNR · 161
Rarity
Mythic
Language
JA
Artist
Adam Paquette
Released
2020-09-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 3, 2026€7.28
November 2, 2026€7.24
October 31, 2026€7.03
October 30, 2026€7.05
October 29, 2026€7.03
October 28, 2026€6.83

Prices

SourceNon-foilFoil
Cardmarketlow €5.00 trend €7.28 30-day avg €7.28low €6.00 trend €9.17 30-day avg €8.59
CardTrader (JA)No offers
CardTrader (any language)NM from €7.22 NM from €11.20

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

  • A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

  • If X is 6 or more, you divide twice X damage; you don't assign X damage and then double that damage.

  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

  • If one of the targets becomes illegal for Shatterskull Smashing, the original division of damage still applies to the still-legal target, but the damage that would have been dealt to the illegal target isn't dealt at all.

  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

  • You divide the damage as you cast Shatterskull Smashing, not as it resolves. If you choose two targets, each target must be assigned at least 1 damage.

  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

  • The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
ZNR(Shown printing)161MythicJA––€5.00–
PRM83866MythicEN––––
ZNR161MythicKO––€5.00€13.71
ZNR354MythicEN€11.12$11.80€10.00€12.07
ZNR161MythicZHT––€5.00–
ZNR161MythicZHS––€5.00–
ZNR161MythicFR––€5.00€9.15
ZNR161MythicDE––€5.00–
ZNR161MythicPT––€5.00–
ZNR161MythicEN€7.24$7.21€5.00€9.15
PZNR161sMythicEN€11.06$14.81€7.70€24.16
ZNR161MythicES––€5.00€11.20
ZNR161MythicRU––€5.00€7.22
ZNR161MythicIT––€5.00€10.15

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