Magmatic Channeler 

Creature — Human Wizard1/3
Oracle text (EN)
Creature — Human Wizard
As long as there are four or more instant and/or sorcery cards in your graveyard, this creature gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
Printing details
- Set
- ZNR · 148
- Rarity
- Rare
- Language
- EN
- Artist
- Bryan Sola
- Released
- 2020-09-25
- Prices
- €0.20 · $0.31
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.18 | €0.20 |
| November 1, 2026 | €0.19 | €0.20 |
| October 31, 2026 | €0.20 | €0.20 |
| October 29, 2026 | €0.21 | €0.20 |
| October 28, 2026 | €0.22 | €0.20 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.20 | low – trend €0.54 30-day avg €0.41 |
| CardTrader (EN) | NM from €0.20 with Zero from €0.20 | NM from €0.22 with Zero from €0.22 |
| CardTrader (any language) | NM from €0.11 | NM from €0.22 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
-
If you don’t play the exiled card you chose, it remains exiled. The card you didn’t choose remains exiled whether you play the chosen card or not.
-
Magmatic Channeler gets just +3/+1 from its first ability, no matter how many instant and sorcery cards are in your graveyard beyond the fourth.
-
You choose which card you’ll be allowed to play this turn while Magmatic Channeler’s ability is resolving, but you must follow the normal timing permissions and restrictions for the card when you play it. If it’s a land, you can’t play it unless you have land plays available.