Esfinge ladrona

Esfinge ladrona

Enigma Thief

Criatura — Bribón esfinge5/5

Printed (ES)

Criatura — Bribón esfinge

Rondar {3}{U}. (Puedes lanzar este hechizo por su coste de rondar si hiciste daño de combate a un oponente con una Esfinge o un Bribón este turno.) Vuela. Cuando la Esfinge ladrona entre al campo de batalla, por cada oponente, regresa hasta un permanente objetivo que no sea tierra que controla ese jugador a la mano de su propietario.

Oracle text (EN)

Creature — Sphinx Rogue

Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.

Printing details

Set
ZNC · 4
Rarity
Rare
Language
ES
Artist
Victor Adame Minguez
Released
2020-09-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.42
November 1, 2026€0.45
October 31, 2026€0.42
October 30, 2026€0.40
October 29, 2026€0.38
October 28, 2026€0.35

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.42 30-day avg €0.35low – trend €0.00 30-day avg –
CardTrader (ES)No offers
CardTrader (any language)NM from €0.21 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • If a nonland permanent changes control while it's the target of Enigma Thief's ability, that permanent won't be a legal target as the ability resolves. Any remaining legal targets will be returned to their owners' hand.

  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a prowl cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

  • You can cast a spell for its prowl cost any time in a turn after a creature you control of a matching type has dealt combat damage to a player. It doesn't matter if that player left the game, if that creature left the battlefield or left your control, or if that creature no longer has a matching type.

  • Prowl compares the creature types of the spell with the creature types of the creatures that dealt combat damage to players this turn. Normally this means that you can cast Enigma Thief for its prowl cost only if a Sphinx or Rogue dealt combat damage to a player, but if an effect causes the spell to have other creature types, the prowl ability is also satisfied by a creature with those additional types having dealt combat damage to a player.

Printings

9 printings

SetNo.RarityLanguageEURUSDCMCT
ZNC(Shown printing)4RareES––€0.42–
ZNC4RareDE––€0.42€0.41
ZNC4RareJA––€0.42€0.34
ZNC4RareEN€0.42$0.37€0.42€0.21
ZNC4RareZHS––€0.42–
ZNC4RareFR––€0.42€1.10
ZNC4RareRU––€0.42€0.60
ZNC4RareIT––€0.42€0.28
ZNC4RarePT––€0.42–

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