Sygg, Flussmeuchler 

Sygg, River Cutthroat
Legendäre Kreatur — Meervolk, Räuber1/3
Printed (DE)
Legendäre Kreatur — Meervolk, Räuber
Zu Beginn jedes Endsegments und falls ein Gegner in diesem Zug 3 oder mehr Lebenspunkte verloren hat, kannst du eine Karte ziehen. (Schaden verursacht den Verlust von Lebenspunkten.)
Oracle text (EN)
Legendary Creature — Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Printing details
- Set
- ZNC · 103
- Rarity
- Rare
- Language
- DE
- Artist
- Jeremy Enecio
- Released
- 2020-09-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €6.21 | €6.89 |
| November 1, 2026 | €6.39 | €6.89 |
| October 31, 2026 | €6.32 | €6.89 |
| October 30, 2026 | €6.23 | €6.89 |
| October 29, 2026 | €6.24 | €6.89 |
| October 28, 2026 | €6.25 | €6.89 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €5.00 trend €6.21 30-day avg €6.34 | low – trend €5.82 30-day avg €1.92 |
| CardTrader (DE) | NM from €6.89 | NM from – |
| CardTrader (any language) | NM from €6.14 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
-
Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
-
Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
-
You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
-
Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
-
It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.