勇敢な防御

勇敢な防御

Bold Defense

インスタント

Printed (JA)

インスタント

キッカー {3}{W} (あなたはこの呪文を唱えるに際し、追加で{3}{W}を支払ってもよい。) あなたがコントロールするクリーチャーは、ターン終了時まで+1/+1の修整を受ける。 勇敢な防御がキッカーされている場合、代わりにあなたがコントロールするクリーチャーは、ターン終了時まで+2/+2の修整を受けるとともに先制攻撃を得る。

Oracle text (EN)

Instant

Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Printing details

Set
ZEN · 3
Rarity
Common
Language
JA
Artist
Scott Chou
Released
2009-10-02
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (JA)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (JA)
October 31, 2026€0.05€0.34
October 28, 2026€0.06€0.34

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.05 30-day avg €0.04low €0.03 trend €0.15 30-day avg €0.14
CardTrader (JA)NM from €0.34 with Zero from €0.34NM from €0.46 with Zero from €0.46
CardTrader (any language)NM from €0.11 NM from €0.19

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Only creatures you control as Bold Defense resolves are affected.

  • If a creature doesn't have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won't prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.

  • If a spell's kicker cost was paid, the spell is "kicked."

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  • The kicker ability doesn't let you pay a kicker cost more than once.

  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

Printings

9 printings

SetNo.RarityLanguageEURUSDCMCT
ZEN(Shown printing)3CommonJA––€0.02€0.34
ZEN3CommonIT––€0.02€0.11
ZEN3CommonES––€0.02€0.11
ZEN3CommonZHS––€0.02€0.64
ZEN3CommonDE––€0.02€0.29
ZEN3CommonEN€0.05$0.10€0.02€0.11
ZEN3CommonRU––€0.02€0.40
ZEN3CommonFR––€0.02€0.11
ZEN3CommonPT––€0.02€0.29

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