寻宝客瓦丝卡 


Vraska, Relic Seeker
传奇鹏洛客 ~瓦丝卡
Printed (ZHS)
传奇鹏洛客 ~瓦丝卡
+2:派出一个2/2黑色,具威慑异能的海盗衍生生物。
−3:消灭目标神器,生物或结界。派出一个无色珍宝衍生神器,且具有「,牺牲此神器:加一点任意颜色的法术力到你的法术力池中。」
−10:目标牌手的总生命成为1。
Oracle text (EN)
Legendary Planeswalker — Vraska
+2: Create a 2/2 black Pirate creature token with menace.
−3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
−10: Target player's life total becomes 1.
Printing details
- Set
- XLN · 232
- Rarity
- Mythic
- Language
- ZHS
- Artist
- Chris Rahn
- Released
- 2017-09-29
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €1.18 |
| October 31, 2026 | €1.21 |
| October 30, 2026 | €1.11 |
| October 29, 2026 | €1.08 |
| October 28, 2026 | €1.01 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.37 trend €1.18 30-day avg €1.25 | low €1.10 trend €3.16 30-day avg €3.36 |
| CardTrader (ZHS) | No offers | |
| CardTrader (any language) | NM from €1.10 | NM from €3.04 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If the target artifact, creature, or enchantment is an illegal target by the time Vraska's second ability resolves, the entire ability doesn't resolve. You won't get a Treasure. If, on the other hand, the target is a legal target but isn't destroyed (most likely because it has indestructible), you will get a Treasure.
-
For a player's life total to become 1, what actually happens is that the player loses the appropriate amount of life (or in some rare cases, gains the appropriate amount of life). For example, if the targeted player's life total is 4 when this ability resolves, that player loses 3 life. Other cards that interact with life loss will interact with this effect accordingly.