Tempesta di Comete 


Comet Storm
Istantaneo
Printed (IT)
Istantaneo
Multipotenziamento (Puoi pagare
addizionale un qualsiasi numero di volte quando lanci questa magia.)
Scegli una creatura o un giocatore bersaglio, poi scegli un'altra creatura o un altro giocatore bersaglio per ogni volta che la Tempesta di Comete è stata potenziata. La Tempesta di Comete infligge X danni a ciascuno di essi.
Oracle text (EN)
Instant
Multikicker (You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Printing details
- Set
- WWK · 76
- Rarity
- Mythic
- Language
- IT
- Artist
- Jung Park
- Released
- 2010-02-05
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| November 2, 2026 | €1.60 | €1.10 |
| November 1, 2026 | €1.65 | €1.10 |
| October 31, 2026 | €1.43 | €1.10 |
| October 28, 2026 | €1.51 | €1.10 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €1.60 30-day avg €1.48 | low – trend €6.22 30-day avg €4.46 |
| CardTrader (IT) | NM from €1.10 | NM from – |
| CardTrader (any language) | NM from €1.10 | NM from €32.45 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
-
The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.
-
Each target you choose must be different.
-
For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of
, plus a kicker cost of
, plus another kicker cost of
, for a total of
.
-
The kicker ability doesn't let you pay a kicker cost more than once.
-
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
-
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
-
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
-
If a spell's kicker cost was paid, the spell is "kicked."
-
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.