Incendiar la torre 
Torch the Tower
Instantáneo
Printed (ES)
Instantáneo
Negociar. (Puedes sacrificar un artefacto, encantamiento o ficha al lanzar este hechizo.) Incendiar la torre hace 2 puntos de daño a la criatura o planeswalker objetivo. Si este hechizo fue negociado, en vez de eso, hace 3 puntos de daño a ese permanente y tú adivinas 1. Si un permanente que recibió daño de Incendiar la torre fuera a morir este turno, en vez de eso, exílialo.
Oracle text (EN)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Printing details
- Set
- WOE · 153
- Rarity
- Common
- Language
- ES
- Artist
- Uriah Voth
- Released
- 2023-09-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 3, 2026 | €0.55 |
| October 31, 2026 | €0.57 |
| October 30, 2026 | €0.58 |
| October 28, 2026 | €0.56 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.55 30-day avg €0.55 | low – trend €0.97 30-day avg €1.02 |
| CardTrader (ES) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.71 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
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Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
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Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."
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Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."
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Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty.
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You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.
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If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.