Renegade Silent

Renegade Silent

Creature — Alien Horror3/3

Oracle text (EN)

Creature — Alien Horror

At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Printing details

Set
WHO · 53
Rarity
Uncommon
Language
EN
Artist
Calder Moore
Released
2023-10-13
Prices
€0.25 · $0.36

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 31, 2026€0.25€0.11
October 28, 2026€0.23€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.25 30-day avg €0.25low €0.20 trend €0.61 30-day avg €0.55
CardTrader (EN)NM from €0.11 with Zero from €0.19NM from €1.35 with Zero from €4.09
CardTrader (any language)NM from €0.11 NM from €0.59

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

  • As Renegade Silent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time Renegade Silent does, and they'll phase in still attached to Renegade Silent. Similarly, it will phase in with any counters it had on it.

  • Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn.

  • If an opponent gains control of your Renegade Silent until end of turn, it will phase out while they still have control of it. The control-changing effect ends while it is phased out, and it phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, Renegade Silent phases in as the next untap step begins after their turn would have begun.

  • Choices made for permanents as they entered the battlefield are remembered when they phase in.

  • Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

  • Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

Printings

5 printings

SetNo.RarityLanguageEURUSDCMCT
WHO(Shown printing)53UncommonEN€0.25$0.36€0.25€0.11
WHO658UncommonEN€6.18$9.54€7.98€6.19
WHO53UncommonDE––€0.25€0.29
WHO53UncommonJA––€0.25€0.59
WHO53UncommonFR––€0.25–

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