Gêmeos da Horda Medonha

Gêmeos da Horda Medonha

Dreadhorde Twins

Criatura — Zumbi Chacal Guerreiro2/2

Printed (PT)

Criatura — Zumbi Chacal Guerreiro

Quando Gêmeos da Horda Medonha entrar no campo de batalha, arregimente 2. (Coloque dois marcadores +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.) As fichas de Zumbi que você controla têm atropelar.

Oracle text (EN)

Creature — Zombie Jackal Warrior

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample.

Printing details

Set
WAR · 126
Rarity
Uncommon
Language
PT
Artist
Johannes Voss
Released
2019-05-03
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 31, 2026€0.12
October 28, 2026€0.13

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.12 30-day avg €0.10low €0.04 trend €0.04 30-day avg €0.45
CardTrader (PT)No offers
CardTrader (any language)NM from €0.11 NM from €0.28

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

  • If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

  • To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

  • Some cards that cause you to amass Zombies also provide bonuses to "Zombie tokens." These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.

  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

Printings

11 printings

SetNo.RarityLanguageEURUSDCMCT
WAR(Shown printing)126UncommonPT––€0.12–
WAR126UncommonZHS––€0.12€1.02
WAR126UncommonIT––€0.12€0.11
WAR126UncommonZHT––€0.12–
WAR126UncommonES––€0.12€0.17
WAR126UncommonRU––€0.12€0.12
WAR126UncommonDE––€0.12€0.40
WAR126UncommonEN€0.12$0.15€0.12€0.11
WAR126UncommonJA––€0.12€0.11
WAR126UncommonFR––€0.12€0.19
WAR126UncommonKO––€0.12–

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