Garde d'honneur pourpre 


Crimson Honor Guard
Créature : vampire et chevalier4/5
Printed (FR)
Créature : vampire et chevalier
Piétinement Au début de l'étape de fin de chaque joueur, la Garde d'honneur pourpre inflige 4 blessures à ce joueur à moins qu'il ne contrôle un commandant.
Oracle text (EN)
Creature — Vampire Knight
Trample At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
Printing details
- Set
- VOC · 145
- Rarity
- Rare
- Language
- FR
- Artist
- Kieran Yanner
- Released
- 2021-11-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| November 2, 2026 | €0.20 | €0.60 |
| October 31, 2026 | €0.21 | €0.60 |
| October 28, 2026 | €0.20 | €0.60 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.05 trend €0.20 30-day avg €0.18 | low €0.35 trend €0.00 30-day avg – |
| CardTrader (FR) | NM from €0.60 with Zero from €0.60 | NM from – |
| CardTrader (any language) | NM from €0.19 | NM from – |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Crimson Honor Guard's last ability triggers at the beginning of each player's end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves.
-
The player could control any player's commander to satisfy Crimson Honor Guard's ability. If a player gains control of another player's commander “until end of turn,” the player who gained control of it will still control that commander during the end step.
-
Crimson Honor Guard will deal 4 damage to you, too, if you don't control a commander.