Half-Orc, Half-

Half-Orc, Half-

Creature — Orc Warrior+3/+1

Oracle text (EN)

Creature — Orc Warrior

Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Printing details

Set
UST · 84
Rarity
Uncommon
Language
EN
Artist
Kev Walker
Released
2017-12-08
Prices
€0.06 · $0.17

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 29, 2026€0.06€0.11
October 28, 2026€0.05€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.06 30-day avg €0.11low €0.10 trend €0.42 30-day avg €0.41
CardTrader (EN)NM from €0.11 with Zero from €0.11NM from €0.48 with Zero from €0.48
CardTrader (any language)NM from €0.11 NM from €0.48

Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Not legal
  • vintage Not legal
  • commander Not legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Not legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Not legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.

  • Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.

  • You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.

  • Augment can’t target creatures that aren’t host creatures.

  • You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.

  • Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.

  • Creatures with augment don’t have a mana cost and can’t be cast.

Printings

1 printings

SetNo.RarityLanguageEURUSDCMCT
UST(Shown printing)84UncommonEN€0.06$0.17€0.02€0.11

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