Attempted Murder

Attempted Murder

Sorcery

Oracle text (EN)

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Printing details

Set
UNF · 66
Rarity
Uncommon
Language
EN
Artist
Greg Staples
Released
2022-10-07
Prices
€0.44 · $0.65

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€0.45€0.11
November 1, 2026€0.40€0.11
October 31, 2026€0.44€0.11
October 30, 2026€0.43€0.11
October 28, 2026€0.44€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.45 30-day avg €0.38low – trend €0.46 30-day avg €0.56
CardTrader (EN)NM from €0.11 with Zero from €0.40NM from €0.40 with Zero from €0.58
CardTrader (any language)NM from €0.11 NM from €0.40

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  • Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

  • If X is a very large number, you may be required to roll more dice than you physically can in a reasonable time frame. In such cases, we encourage you to use digital resources for simulating die rolls or generating random numbers.

  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

  • In an Un- game, if X is actually infinite (Urza's Fun House is a pathway to many game states some consider to be unnatural), you can assume that every natural result on a six-sided die is rolled infinite times, leading to infinite -1/-1 counters and infinite Storm Crows. If abilities trigger from you rolling those results, they will each trigger infinite times. Have fun!

  • If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

  • Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  • If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

Printings

3 printings

SetNo.RarityLanguageEURUSDCMCT
UNF(Shown printing)66UncommonEN€0.44$0.65€0.45€0.11
PLSTUNF-66UncommonEN€0.20$0.33€0.20€0.29
UNF352UncommonEN€12.75$19.88€9.99€11.24

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