Icing Manipulator 

Creature — Human Employee1/3
Oracle text (EN)
Creature — Human Employee
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
,
: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Printing details
- Set
- UNF · 142
- Rarity
- Uncommon
- Language
- EN
- Artist
- Raluca Marinescu
- Released
- 2022-10-07
- Prices
- €0.13 · $0.15
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 28, 2026 | €0.13 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.10 | low – trend €0.19 30-day avg €0.16 |
| CardTrader (EN) | NM from €0.11 with Zero from €0.11 | NM from €0.14 with Zero from €0.14 |
| CardTrader (any language) | NM from €0.11 | NM from €0.14 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Not legal
- vintage Not legal
- commander Not legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Not legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Not legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
-
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
-
If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
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Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
-
The +1/+1 counters that are also Food tokens are still +1/+1 counters. They should stay on whatever permanent they were on, even though they become permanents themselves. That acorn symbol at the bottom of the card isn't messing around here.
-
Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
-
The activated ability doesn't target any creature. You choose which creatures get counters after you roll the dice. If you roll two odd numbers, you may put both +1/+1 counters on the same creature.
-
The +1/+1 counters/Food tokens are artifacts, so anything that counts artifacts will count them. They can be tapped, untapped, sacrificed, and so on. They can even attack and block if you find a way to make them creatures.
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If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
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+1/+1 counters aren't "attached" to the creatures they're on like an Aura or Equipment is, so a +1/+1 counter/Food token that becomes a creature stays on the creature its on. It still gives that creature a +1/+1 bonus. It doesn't give itself a +1/+1 bonus. Note that +1/+1 counters/Food tokens don't have a mana cost, so their mana value is 0. Many ways of turning them into creatures will turn them into 0/0 creatures, so unless something else is raising their toughness, they'll immediately spoil . . . er, die.