Temur Ascendancy 


Enchantment
Oracle text (EN)
Enchantment
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
Printing details
- Set
- TSR · 387
- Rarity
- Special
- Language
- EN
- Artist
- Jaime Jones
- Released
- 2021-03-19
- Prices
- €4.20 · $4.99
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 1, 2026 | €4.26 | €4.10 |
| October 30, 2026 | €4.20 | €4.10 |
| October 29, 2026 | €4.14 | €4.10 |
| October 28, 2026 | €4.11 | €4.10 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.25 trend €4.26 30-day avg €3.42 | low €14.00 trend €15.94 30-day avg €18.00 |
| CardTrader (EN) | NM from €4.10 with Zero from €4.10 | NM from €20.27 with Zero from €20.27 |
| CardTrader (any language) | NM from €2.77 | NM from €20.27 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.
-
If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.
-
If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.