Cool but Rude

Cool but Rude

Enchantment — Class

Oracle text (EN)

Enchantment — Class

(Gain the next level as a sorcery to add its ability.) Whenever you attack, you may discard a card. If you do, draw a card. {1}{R}: Level 2 Whenever you discard a card, this Class deals 2 damage to each opponent. {1}{R}: Level 3 When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.

Printing details

Set
TMT · 89
Rarity
Rare
Language
EN
Artist
Lordigan
Released
2026-03-06
Prices
€6.58 · $5.59

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 1, 2026€6.88€4.84
October 31, 2026€6.58€4.84
October 30, 2026€6.63€4.84
October 29, 2026€6.70€4.84
October 28, 2026€6.76€4.84

Prices

SourceNon-foilFoil
Cardmarketlow €4.00 trend €6.88 30-day avg €6.54low €5.20 trend €7.09 30-day avg €7.74
CardTrader (EN)NM from €4.84 with Zero from €6.44NM from €6.64 with Zero from €9.60
CardTrader (any language)NM from €3.45 NM from €6.64

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.

  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.

  • Gaining a level won't remove abilities that a Class had at a previous level.

  • An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.

  • You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.

Printings

6 printings

SetNo.RarityLanguageEURUSDCMCT
TMT(Shown printing)89RareEN€6.58$5.59€4.00€4.84
TMT89RareIT––€4.00€3.45
TMT89RareJA––€4.00–
TMT89RareFR––€4.00€6.14
TMT89RareDE––€4.00€8.57
TMT89RareES––€4.00€7.60

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