Bussardwespen-Kolonie 

Buzzard-Wasp Colony
Creature — Bird Insect2/2
Printed (DE)
Fliegend Wenn diese Kreatur ins Spiel kommt, kannst du ein Artefakt oder eine Kreatur opfern. Falls du dies tust, ziehe eine Karte. Immer wenn eine andere Kreatur, die du kontrollierst, stirbt und falls Marken auf ihr lagen, lege ihre Marken auf diese Kreatur.
Oracle text (EN)
Creature — Bird Insect
Flying When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. Whenever another creature you control dies, if it had counters on it, put its counters on this creature.
Printing details
- Set
- TLA · 88
- Rarity
- Uncommon
- Language
- DE
- Artist
- Thomas Chamberlain-Keen
- Released
- 2025-11-21
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| October 30, 2026 | €0.06 | €0.11 |
| October 28, 2026 | €0.07 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.06 30-day avg €0.06 | low – trend €0.14 30-day avg €0.13 |
| CardTrader (DE) | NM from €0.11 with Zero from €0.11 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.12 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
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You may end up putting the appropriate counters on more than one permanent. For example, if you control two Buzzard-Wasp Colonies when a creature dies, you'll put the appropriate number of each kind of counter onto both of them.
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Buzzard-Wasp Colony's last ability puts all counters that were on the creature that died onto Buzzard-Wasp Colony, not just its +1/+1 counters.
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Buzzard-Wasp Colony's last ability doesn't cause you to move counters from the creature that died onto it. Rather, you put the same number of each kind of counter the creature had when it died onto Buzzard-Wasp Colony.
-
If another creature you control has -1/-1 counters on it when it dies, Buzzard-Wasp Colony's ability will include those as well. This may result in Buzzard-Wasp Colony dying.
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If enough -1/-1 counters are put on a creature you control at the same time to make its toughness 0 or less, Buzzard-Wasp Colony's last ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto Buzzard-Wasp Colony.