Bênção de Carametra 
Karametra's Blessing
Mágica Instantânea
Printed (PT)
Mágica Instantânea
A criatura alvo recebe +2/+2 até o final do turno. Se ela for uma criatura encantada ou uma criatura encantamento, ela também ganha resistência a magia e indestrutível até o final do turno. (Ela não pode ser alvo de mágicas nem de habilidades que seus oponentes controlam. O dano e os efeitos que dizem "destrua" não a destroem.)
Oracle text (EN)
Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Printing details
- Set
- THB · 26
- Rarity
- Common
- Language
- PT
- Artist
- Wisnu Tan
- Released
- 2020-01-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 29, 2026 | €0.08 |
| October 28, 2026 | €0.07 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.08 30-day avg €0.11 | low – trend €0.31 30-day avg €0.31 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.34 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Whether the target creature is enchanted or an enchantment is checked only while Karametra’s Blessing is resolving. If it becomes enchanted or stops being enchanted later (or, in some unusual cases, becomes or ceases to be an enchantment later) it won’t gain or lose hexproof and indestructible.