Calix, Mano del Destino 


Calix, Destiny's Hand
Planeswalker Leggendario — Calix
Printed (IT)
Planeswalker Leggendario — Calix
+1: Guarda le prime quattro carte del tuo grimorio. Puoi rivelare una carta incantesimo scelta tra esse e aggiungerla alla tua mano. Metti le altre in fondo al tuo grimorio in ordine casuale. -3: Esilia una creatura o un incantesimo bersaglio che non controlli finché un incantesimo bersaglio che controlli non lascia il campo di battaglia. -7: Rimetti sul campo di battaglia tutte le carte incantesimo dal tuo cimitero.
Oracle text (EN)
Legendary Planeswalker — Calix
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. −3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. −7: Return all enchantment cards from your graveyard to the battlefield.
Printing details
- Set
- THB · 211
- Rarity
- Mythic
- Language
- IT
- Artist
- Magali Villeneuve
- Released
- 2020-01-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| November 2, 2026 | €1.02 | €1.19 |
| November 1, 2026 | €1.08 | €1.19 |
| October 30, 2026 | €0.98 | €1.19 |
| October 28, 2026 | €1.13 | €1.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.39 trend €1.02 30-day avg €1.17 | low €0.75 trend €1.63 30-day avg €1.87 |
| CardTrader (IT) | NM from €1.19 with Zero from €1.19 | NM from €3.09 with Zero from €3.09 |
| CardTrader (any language) | NM from €1.10 | NM from €2.09 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled.
-
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
-
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
-
If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature.
-
If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.