灰烬凤凰

灰烬凤凰

Phoenix of Ash

生物 ~凤凰2/2

Printed (ZHS)

生物 ~凤凰

飞行,敏捷 {2}{R}:灰烬凤凰得+2/+0直到回合结束。 逸脱~{2}{R}{R},从你的坟墓场放逐三张其他牌。(你可以从你的坟墓场施放此牌,并支付其逸脱费用。) 灰烬凤凰逸脱时上面有一个+1/+1指示物。

Oracle text (EN)

Creature — Phoenix

Flying, haste {2}{R}: This creature gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.

Printing details

Set
THB · 148
Rarity
Rare
Language
ZHS
Artist
Svetlin Velinov
Released
2020-01-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.10
October 31, 2026€0.13
October 28, 2026€0.17

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.10 30-day avg €0.18low €0.09 trend €0.34 30-day avg €0.44
CardTrader (ZHS)No offers
CardTrader (any language)NM from €0.11 NM from €0.24

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

  • Escape's permission doesn't change when you may cast the spell from your graveyard.

  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

Printings

15 printings

SetNo.RarityLanguageEURUSDCMCT
THB(Shown printing)148RareZHS––€0.02–
PRM79915RareEN––––
THB148RareFR––€0.02€0.46
THB148RareDE––€0.02€0.70
THB148RareZHT––€0.02–
THB148RareRU––€0.02€0.19
PTHB148sRareEN€0.62$0.55€0.15€0.86
THB148RareEN€0.13$0.29€0.02€0.14
THB319RareEN€0.54$0.39€0.19€0.26
THB148RarePT––€0.02–
THB148RareES––€0.02€0.29
THB148RareJA––€0.02€0.34
PTHB148pRareEN€0.22$0.27€0.05€0.17
THB148RareKO––€0.02–
THB148RareIT––€0.02€0.11

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