저승 군마 

Underworld Charger
생물 — 나이트메어 말3/3
Printed (KO)
생물 — 나이트메어 말
저승 군마는 방어할 수 없다.
탈출—, 당신의 무덤에서 다른 카드 세 장을 추방한다. (당신은 이 카드의 탈출 비용을 지불해 이 카드를 당신의 무덤에서 발동할 수 있다.)
저승 군마는 +1/+1 카운터 두 개를 가지고 탈출한다.
Oracle text (EN)
Creature — Nightmare Horse
This creature can't block.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Printing details
- Set
- THB · 120
- Rarity
- Common
- Language
- KO
- Artist
- Johann Bodin
- Released
- 2020-01-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.07 |
| October 30, 2026 | €0.08 |
| October 28, 2026 | €0.09 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.07 30-day avg €0.09 | low – trend €0.29 30-day avg €0.19 |
| CardTrader (KO) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.12 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
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If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
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Escape's permission doesn't change when you may cast the spell from your graveyard.
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After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
-
If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
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To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
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If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.