光砕く者、テルサ 

Tersa Lightshatter
伝説のクリーチャー — オーク・ウィザード3/3
Printed (JA)
伝説のクリーチャー — オーク・ウィザード
速攻 光砕く者、テルサが戦場に出たとき、カード最大2枚を捨てる。その後、その枚数に等しい枚数のカードを引く。 光砕く者、テルサが攻撃するたび、あなたの墓地に7枚以上のカードがある場合、あなたの墓地にあるカード1枚を無作為に選んで追放する。このターン、そのカードをプレイしてもよい。
Oracle text (EN)
Legendary Creature — Orc Wizard
Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Printing details
- Set
- TDM · 345
- Rarity
- Rare
- Language
- JA
- Artist
- Tomas Duchek
- Released
- 2025-04-11
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.87 | €1.08 |
| November 1, 2026 | €0.81 | €1.08 |
| October 31, 2026 | €0.81 | €1.81 |
| October 29, 2026 | €0.82 | €1.81 |
| October 28, 2026 | €0.80 | €1.81 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.45 trend €0.87 30-day avg €1.22 | low €1.20 trend €2.25 30-day avg €2.12 |
| CardTrader (JA) | NM from €1.08 with Zero from €1.81 | NM from – |
| CardTrader (any language) | NM from €0.57 | NM from €1.35 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
Tersa Lightshatter’s last ability checks your graveyard at the moment it would trigger to see if you have seven or more cards in your graveyard. If you don’t, the ability won’t trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don’t have seven or more cards in your graveyard at that time, the ability won’t resolve and none of its effects will happen.
-
You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.