Will of the Sultai 

Sorcery
Oracle text (EN)
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped. • Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Printing details
- Set
- TDC · 89
- Rarity
- Rare
- Language
- EN
- Artist
- Cristi Balanescu
- Released
- 2025-04-11
- Prices
- €3.22 · $3.28
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 1, 2026 | €3.10 | €3.21 |
| October 31, 2026 | €3.22 | €3.21 |
| October 29, 2026 | €3.28 | €3.21 |
| October 28, 2026 | €3.35 | €3.21 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.50 trend €3.10 30-day avg €3.14 | low – trend €0.83 30-day avg €2.42 |
| CardTrader (EN) | NM from €3.21 with Zero from €3.21 | NM from – |
| CardTrader (any language) | NM from €3.08 | NM from – |
Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
The commander you control doesn’t have to be your commander.
-
The value of X is calculated only once, as Will of the Sultai resolves.
-
Once you’ve announced that you’re casting this spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.
-
Whether or not you control a commander is determined only once, as you choose the modes for this spell. If you somehow lose control of that commander before you finish casting the spell (perhaps because you sacrifice it to activate a mana ability), it won’t change the number of modes chosen.