Argent Sphinx 


Creature — Sphinx4/3
Oracle text (EN)
Creature — Sphinx
Flying
Metalcraft — : Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Printing details
- Set
- TD2 · 13
- Rarity
- Rare
- Language
- EN
- Artist
- Chris Rahn
- Released
- 2011-05-14
- Prices
- – · –
Price history
No price history for this printing yet.
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | No offers | |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If you activate Argent Sphinx’s metalcraft ability during a turn’s end step, Argent Sphinx will return to the battlefield at the beginning of the following turn’s end step.
-
If you control an Argent Sphinx owned by another player and activate its ability, Argent Sphinx will return to the battlefield under your control at the beginning of the next end step. You’ll retain control of it indefinitely.
-
If you activate Argent Sphinx’s metalcraft ability, Argent Sphinx will return to the battlefield at the beginning of the next end step no matter how many artifacts you control at that time.