Strahlende Schriftenträgerin 


Radiant Scrollwielder
Kreatur — Zwerg, Kleriker2/4
Printed (DE)
Kreatur — Zwerg, Kleriker
Spontanzauber und Hexereien, die du kontrollierst, haben Lebensverknüpfung. Zu Beginn deines Versorgungssegments schickst du eine per Zufall bestimmte Spontanzauber- oder Hexereikarte aus deinem Friedhof ins Exil. Du kannst sie in diesem Zug wirken. Falls ein Zauberspruch, der auf diese Weise gewirkt wurde, auf deinen Friedhof gelegt würde, schicke ihn stattdessen ins Exil.
Oracle text (EN)
Creature — Dwarf Cleric
Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
Printing details
- Set
- STX · 350
- Rarity
- Rare
- Language
- DE
- Artist
- Campbell White
- Released
- 2021-04-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.47 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.10 trend €0.47 30-day avg €0.43 | low €0.40 trend €0.79 30-day avg €0.65 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.45 | NM from €0.63 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
You still pay the mana cost when casting the exiled card, and you must follow all timing rules for it.
-
Some instant and sorcery spells instruct other things to deal damage rather than deal damage themselves. In these cases, you won’t gain life for that damage (unless the other things also have lifelink). Notably, a spell that instructs a creature you control to fight won’t cause you to gain life.
-
If an instant or sorcery spell you control with lifelink deals damage to you, you gain and lose that much life simultaneously. In this case, your life total doesn’t change. (You may gain life if the spell also deals damage to other permanents and/or players, however.)