蓋美拉團塊

蓋美拉團塊

Chimeric Mass

神器

Printed (ZHT)

神器

蓋美拉團塊進戰場時上面有X個充電指示物。 {1}:直到回合結束,蓋美拉團塊成為構組體神器生物並具有「此生物之力量與防禦力各等同於其上充電指示物的數量。」

Oracle text (EN)

Artifact

This artifact enters with X charge counters on it. {1}: Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Printing details

Set
SOM · 141
Rarity
Rare
Language
ZHT
Artist
David Palumbo
Released
2010-10-01
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (ZHT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (ZHT)
November 3, 2026€0.21€0.56
October 29, 2026€0.22€0.56
October 28, 2026€0.24€0.56

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.21 30-day avg €0.22low €0.20 trend €0.89 30-day avg €0.67
CardTrader (ZHT)NM from €0.56 with Zero from €0.56NM from –
CardTrader (any language)NM from €0.19 NM from €0.59

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If you activate Chimeric Mass’s last ability while it has no charge counters on it, it will become a 0/0 creature and be put into its owner’s graveyard as a state-based action.

  • Activating the last ability while Chimeric Mass is a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

  • If the number of charge counters on Chimeric Mass changes while it is a creature, its power and toughness will change accordingly.

  • For example, say you activate the last ability of a Chimeric Mass with three charge counters on it. After it resolves, you cast Giant Growth targeting it. It’s now 6/6. Then Diminish (“Target creature becomes 1/1 until end of turn”) is cast targeting it. Once Diminish resolves, Chimeric Mass would be 4/4. Activating Chimeric Mass’s last ability a second time would make it 6/6 again until end of turn.

Printings

13 printings

SetNo.RarityLanguageEURUSDCMCT
SOM(Shown printing)141RareZHT––€0.21€0.56
MM2204RareEN€0.27$0.33€0.27€0.19
MM2204RareJA––€0.27€0.34
MM2204RareZHS––€0.27–
SOM141RareZHS––€0.21€0.49
SOM141RareRU––€0.21–
SOM141RareFR––€0.21–
SOM141RareJA––€0.21€0.76
SOM141RareEN€0.22$0.28€0.21€0.19
SOM141RarePT––€0.21–
SOM141RareES––€0.21€0.23
SOM141RareDE––€0.21€0.34
SOM141RareIT––€0.21€0.34

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