Lenhador do Interior // Tritura-lenha 

Hinterland Logger // Timber Shredder
Criatura — Humano Lobisomem // Criatura — Lobisomem2/1
Printed (PT)
Lenhador do Interior
Criatura — Humano Lobisomem
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Lenhador do Interior.
Oracle text (EN)
Hinterland Logger
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Printed (PT)
Tritura-lenha
Criatura — Lobisomem
Atropelar No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Tritura-lenha.
Oracle text (EN)
Timber Shredder
Creature — Werewolf
Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Printing details
- Set
- SOI · 210
- Rarity
- Common
- Language
- PT
- Artist
- Karl Kopinski
- Released
- 2016-04-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.04 |
| October 29, 2026 | €0.05 |
| October 28, 2026 | €0.06 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.04 30-day avg €0.04 | low – trend €0.30 30-day avg €0.25 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.16 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
-
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.