Breakneck Rider // Neck Breaker 


Creature — Human Scout Werewolf // Creature — Werewolf3/3
Oracle text (EN)
Breakneck Rider
Creature — Human Scout Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Oracle text (EN)
Neck Breaker
Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Printing details
- Set
- SOI · 147
- Rarity
- Uncommon
- Language
- EN
- Artist
- Victor Adame Minguez
- Released
- 2016-04-08
- Prices
- €0.23 · $0.32
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.25 | €0.33 |
| November 1, 2026 | €0.24 | €0.33 |
| October 31, 2026 | €0.23 | €0.33 |
| October 30, 2026 | €0.24 | €0.33 |
| October 29, 2026 | €0.25 | €0.33 |
| October 28, 2026 | €0.27 | €0.33 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.25 30-day avg €0.22 | low – trend €2.14 30-day avg €1.48 |
| CardTrader (EN) | NM from €0.33 with Zero from €0.33 | NM from €1.88 with Zero from €1.88 |
| CardTrader (any language) | NM from €0.19 | NM from €0.60 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
-
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.