Mentalidad vinculada 

Nexus Mentality
Instant
Printed (ES)
Elige uno. Si controlas un comandante al lanzar este hechizo, en vez de eso, puedes elegir ambos. * Mueve todos los contadores del permanente objetivo que no sea tierra que controlas a otro permanente objetivo que no sea tierra que controlas. * Remueve todos los contadores del permanente objetivo que no sea tierra que controlas. Roba una carta por cada contador removido de esta manera.
Oracle text (EN)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Move all counters from target nonland permanent you control onto another target nonland permanent you control. • Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.
Printing details
- Set
- SOC · 21
- Rarity
- Rare
- Language
- ES
- Artist
- Lie Setiawan
- Released
- 2026-04-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| October 29, 2026 | €0.25 | €0.40 |
| October 28, 2026 | €0.26 | €0.40 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.05 trend €0.25 30-day avg €0.25 | low – trend €0.00 30-day avg – |
| CardTrader (ES) | NM from €0.40 with Zero from €0.40 | NM from – |
| CardTrader (any language) | NM from €0.15 | NM from – |
Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
There's no extra bonus if you control more than one commander.
-
Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
-
The commander you control doesn't have to be your commander.
-
To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.
-
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.