Primal Might 

Sorcery
Oracle text (EN)
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Printing details
- Set
- SLC · 73
- Rarity
- Rare
- Language
- EN
- Artist
- Martin Ansin
- Released
- 2026-11-02
- Prices
- – · –
Price history
No price history for this printing yet.
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | No offers | |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
-
If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
-
You can cast Primal Might targeting only the creature you control.
-
You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.