Floraison de mana 

Mana Bloom
Enchantement
Printed (FR)
Enchantement
La Floraison de mana arrive sur le champ de bataille avec X marqueurs « charge » sur elle. Retirez un marqueur « charge » de la Floraison de mana : Ajoutez un mana de la couleur de votre choix à votre réserve. N'activez cette capacité qu'une seule fois par tour. Au début de votre entretien, si la Floraison de mana n'a aucun marqueur « charge » sur elle, renvoyez-la dans la main de son propriétaire.
Oracle text (EN)
Enchantment
This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Printing details
- Set
- RTR · 130
- Rarity
- Rare
- Language
- FR
- Artist
- Mike Bierek
- Released
- 2012-10-05
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.25 |
| November 1, 2026 | €0.26 |
| October 31, 2026 | €0.23 |
| October 29, 2026 | €0.26 |
| October 28, 2026 | €0.25 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.25 30-day avg €0.33 | low €0.74 trend €1.42 30-day avg €1.46 |
| CardTrader (FR) | No offers | |
| CardTrader (any language) | NM from €0.29 | NM from €1.60 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Mana Bloom's last ability will trigger only if it has no charge counters on it at the beginning of your upkeep. If it has one charge counter on it as your turn begins, you won't have priority to remove the counter until after this check.