Null Champion

Null Champion

Creature — Zombie Warrior1/1

Oracle text (EN)

Creature — Zombie Warrior

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/2 LEVEL 4+ 7/3 {B}: Regenerate this creature.

Printing details

Set
ROE · 121
Rarity
Common
Language
EN
Artist
Chris Rahn
Released
2010-04-23
Prices
€0.07 · $0.12

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 31, 2026€0.09€0.14
October 28, 2026€0.07€0.14

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.09 30-day avg €0.09low – trend €0.29 30-day avg €0.33
CardTrader (EN)NM from €0.14 with Zero from €0.14NM from €0.97 with Zero from €0.97
CardTrader (any language)NM from €0.11 NM from €0.40

Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

  • The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

  • Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

  • Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

  • A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

Printings

9 printings

SetNo.RarityLanguageEURUSDCMCT
ROE(Shown printing)121CommonEN€0.07$0.12€0.02€0.14
ROE121CommonPT––€0.02–
ROE121CommonFR––€0.02€0.29
ROE121CommonDE––€0.02€0.29
ROE121CommonZHS––€0.02€0.33
ROE121CommonJA––€0.02–
ROE121CommonIT––€0.02€0.11
ROE121CommonES––€0.02€0.14
ROE121CommonRU––€0.02–

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