Biomante Bêntico 
Benthic Biomancer
Criatura — Tritão Mago Mutante1/1
Printed (PT)
Criatura — Tritão Mago Mutante
: Adaptar 1. (Se esta criatura não tiver marcadores +1/+1, coloque um marcador +1/+1 nela.)
Toda vez que um ou mais marcadores +1/+1 forem colocados em Biomante Bêntico, compre um card e, depois, descarte um card.
Oracle text (EN)
Creature — Merfolk Wizard Mutant
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Printing details
- Set
- RNA · 32
- Rarity
- Rare
- Language
- PT
- Artist
- Daarken
- Released
- 2019-01-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.35 |
| November 1, 2026 | €0.37 |
| October 30, 2026 | €0.38 |
| October 28, 2026 | €0.39 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.35 30-day avg €0.32 | low €0.20 trend €0.88 30-day avg €1.07 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.19 | NM from €0.80 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
-
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
-
You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
-
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.