Konsekrieren // Konsumieren 




Consecrate // Consume
Spontanzauber // Hexerei
Printed (DE)
Konsekrieren
Spontanzauber
Schicke eine Karte deiner Wahl aus einem Friedhof ins Exil. Ziehe eine Karte.
Oracle text (EN)
Consecrate
Instant
Exile target card from a graveyard. Draw a card.
Printed (DE)
Konsumieren
Hexerei
Ein Gegner deiner Wahl opfert eine Kreatur mit der höchsten Stärke unter den Kreaturen, die er kontrolliert. Du erhältst Lebenspunkte in Höhe ihrer Stärke dazu.
Oracle text (EN)
Consume
Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Printing details
- Set
- RNA · 224
- Rarity
- Uncommon
- Language
- DE
- Artist
- Igor Kieryluk
- Released
- 2019-01-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.17 | €0.42 |
| October 31, 2026 | €0.20 | €0.24 |
| October 30, 2026 | €0.21 | €0.24 |
| October 28, 2026 | €0.21 | – |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.17 30-day avg €0.12 | low – trend €0.56 30-day avg €0.52 |
| CardTrader (DE) | NM from €0.42 with Zero from €0.42 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.66 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If the target player controls more than one creature with the greatest power among creatures they control, that player chooses which to sacrifice.
-
If the creature's power is negative, you don't lose or gain life.
-
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
-
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
-
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
-
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
-
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
-
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
-
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
-
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.