상문게 


Sharktocrab
생물 — 어류 문어 게4/4
Printed (KO)
생물 — 어류 문어 게
: 적응 1을 한다. (이 생물이 +1/+1 카운터를 가지고 있지 않다면, 이 생물에 +1/+1 카운터 한 개를 올려놓는다.)
상문게에 +1/+1 카운터가 한 개 이상 놓일 때마다, 상대가 조종하는 생물을 목표로 정한다. 그 생물을 탭한다. 그 생물은 조종자의 다음 언탭단에 언탭되지 않는다.
Oracle text (EN)
Creature — Shark Octopus Crab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Printing details
- Set
- RNA · 206
- Rarity
- Uncommon
- Language
- KO
- Artist
- Jehan Choo
- Released
- 2019-01-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.06 |
| October 30, 2026 | €0.04 |
| October 28, 2026 | €0.05 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.06 30-day avg €0.07 | low – trend €0.46 30-day avg €0.41 |
| CardTrader (KO) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.81 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Sharktocrab's triggered ability can target a creature that's already tapped. That creature won't untap during its controller's next untap step.
-
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
-
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
-
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.