Domri der Chaosstifter 


Domri, Chaos Bringer
Legendärer Planeswalker — Domri
Printed (DE)
Legendärer Planeswalker — Domri
+1: Erzeuge oder
. Falls dieses Mana für einen Kreaturenzauber verwendet wird, erhält er Aufruhr.
−3: Schaue dir die obersten vier Karten deiner Bibliothek an. Du kannst davon bis zu zwei Kreaturenkarten offen vorzeigen und auf deine Hand nehmen. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.
−8: Du erhältst ein Emblem mit „Erzeuge zu Beginn jedes Endsegments einen 4/4 roten und grünen Bestie-Kreaturenspielstein, der Trampelschaden verursacht."
Oracle text (EN)
Legendary Planeswalker — Domri
+1: Add or
. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Printing details
- Set
- RNA · 166
- Rarity
- Mythic
- Language
- DE
- Artist
- Zack Stella
- Released
- 2019-01-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.69 | €0.79 |
| October 31, 2026 | €0.73 | €0.79 |
| October 30, 2026 | €0.77 | €0.79 |
| October 29, 2026 | €0.77 | €0.78 |
| October 28, 2026 | €0.76 | €0.78 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.15 trend €0.69 30-day avg €0.71 | low €0.99 trend €0.87 30-day avg €1.80 |
| CardTrader (DE) | NM from €0.79 with Zero from €0.79 | NM from – |
| CardTrader (any language) | NM from €0.32 | NM from €2.35 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
-
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
-
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
-
If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we’re not going to tell the Gruul how to live their lives.
-
Because it’s a loyalty ability, Domri’s first ability isn’t a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.