Familiar del biomante

Familiar del biomante

Biomancer's Familiar

Criatura — Mutante2/2

Printed (ES)

Criatura — Mutante

Cuesta {2} menos activar las habilidades activadas de las criaturas que controlas. Este efecto no puede reducir la cantidad de maná que cuesta activar una habilidad a menos de un maná. {T}: La próxima vez que la criatura objetivo se adapte este turno, se adapta como si no tuviera contadores +1/+1 sobre ella.

Oracle text (EN)

Creature — Mutant

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Printing details

Set
RNA · 158
Rarity
Rare
Language
ES
Artist
Izzy
Released
2019-01-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€1.06
November 1, 2026€1.05
October 31, 2026€1.04
October 29, 2026€1.09
October 28, 2026€1.08

Prices

SourceNon-foilFoil
Cardmarketlow – trend €1.06 30-day avg €0.94low €3.22 trend €11.83 30-day avg €9.87
CardTrader (ES)No offers
CardTrader (any language)NM from €0.66 NM from €16.31

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

  • An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by {1}.

  • The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
RNA(Shown printing)158RareES––€1.06–
RNA158RareIT––€1.06€0.69
RNA158RareRU––€1.06€1.08
RNA158RareJA––€1.06€1.08
RNA158RareZHT––€1.06€0.89
PRNA158sRareEN€4.21$22.29€4.21€29.99
RNA158RarePT––€1.06–
RNA158RareFR––€1.06€2.10
RNA158RareZHS––€1.06–
RNA158RareDE––€1.06–
RNA158RareEN€1.07$1.94€1.06€0.66
RNA158RareKO––€1.06–

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