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Creature — Human Pirate Wizard1/1
Oracle text (EN)
Creature — Human Pirate Wizard
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
,
, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Printing details
- Set
- RIX · 59
- Rarity
- Mythic
- Language
- EN
- Artist
- Zezhou Chen
- Released
- 2018-01-19
- Prices
- €0.91 · $1.30
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 29, 2026 | €0.90 | €1.14 |
| October 28, 2026 | €0.91 | €1.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.20 trend €0.90 30-day avg €0.92 | low €3.31 trend €7.49 30-day avg €9.43 |
| CardTrader (EN) | NM from €1.14 with Zero from €1.14 | NM from €15.21 with Zero from €15.21 |
| CardTrader (any language) | NM from €0.49 | NM from €9.15 |
Cardmarket updated Oct 29, 2026 · CardTrader updated Oct 29, 2026
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Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
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A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
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If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
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Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
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Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
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If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
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If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.