Niko Aris 



Legendary Planeswalker — Niko
Oracle text (EN)
Legendary Planeswalker — Niko
When Niko Aris enters, create X Shard tokens. (They're enchantments with ", Sacrifice this token: Scry 1, then draw a card.")
+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
−1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
−1: Create a Shard token.
Printing details
- Set
- PRM · 88360
- Rarity
- Mythic
- Language
- EN
- Artist
- Sara Winters
- Released
- 2021-02-28
- Prices
- – · –
Price history
No price history for this printing yet.
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | No offers | |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Niko deals all the damage for their second ability at the same time. For example, if you've drawn two cards this turn, Niko will deal 4 damage to the target tapped creature; they won't deal 2 damage, then deal 2 more damage.
-
Shard is a new predefined token, similar to Food and Treasure. A Shard token is a colorless enchantment with "
, Sacrifice this enchantment: Scry 1, then draw a card." Shard is a new enchantment subtype.
-
If Niko Aris enters the battlefield without being cast, they were cast for a cost other than their mana cost, or if X was chosen to be 0, the enters-the-battlefield ability won't create any Shard tokens.
-
The delayed triggered ability created by Niko's first loyalty ability will trigger whenever the target creature deals any damage that turn, not just combat damage.